Packdude is nothing more than just a game. Just a regular game like all
other games out there. In fact this is even a lame game, it is just a
Pacman clone. But at the same time, it has something that gives it much
more power than any Pacman clone has ever had. It is most powerful and
sophisticated scripting language. ;) That gives this game a great
flexibility and allows you to build extremely powerful and complicated
adventures complete with different graphics, animations sounds and music.
If you like you can build the game as just regular arcader or if you have
more fantasy why not to back this thing up with interesting and exciting
story.
Packdude is designed for people who want to create, but also for people who
enjoy cool two/player activity on their linux box. If you think you belong
to one of those two groups then I hope you enjoy my creation and if you
find something missing or something annoying, let me know.
2003-07-29
Official release of first version (1.0.03). Includes two official demo-maps
and some other weird stuff. Documentation is really out of date, and the
feature summary and technical specifications are not yet complete so the
system is quite unstable. For version 1.1 I am not going to add any new
features, but to stabilize existing ones. And after that I am going to
write the whole scenario for the game. All help you can give is wanted.
http://www.sf.net/projects/packdude
To get Packdude go to the sourceforge page, and you can find the needed
stuff there.
http://www.sf.net/projects/packdude
Packdude is a work of single person JP. (Anyone else who is willing to help
is welcome ofcourse.) To get in touch with the initiator have a look to the
sourceforge page.
http://www.sf.net/projects/packdude
Program itself is under GNU GPL, the Allegro and Python both have
their own free (as in freedom) licenses, but FMOD is under evil proprietary
license. That sucks. If anyone can find as fast and efficient high-level
sound and module library in free software, please let me know.